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Holding down B will let him hold the projectile with the magnet for about 2 seconds, after that or if you release down B the Neighbor will thrust the magnet forward and send the projectile back at twice the speed (but not extra DMG). The magnet is used for multiple purposes if used at the right moment that a projectile is sent at the Neighbor the magnet will catch it and draw it close to the Neighbor where it will remain in front of the magnet. This recovery doesn’t deal any DMG to opponents, but it has one of the highest recoveries of any character, and you can cancel out of the recovery at any time and go right into an aerial attack.ĭown B- Magnet Creation- The Neighbor takes out a strange magnet device and aims it forward, sending out a (barely visible) magnetic blast forward similar to Pac-Man’s grab animation but a further reach. Up B- Parasol Ascent- A large gust of blows under the Neighbor as he takes out a parasol umbrella, and lets the wind slowly send him ascending upward. They travel quite a good distance forward, so watch out. Mannequins can be destroyed if you deal enough DMG, but they are invulnerable to the first attack that hits them. If the mannequin hits an opponent, they deliver a powerful upward clawing attack with its long arms before disappearing. Side B- Maniacal Mannequin- The Neighbor grunts and takes out a large mannequin figure from the game, after taking it out he places it in front of him where the mannequin then rolls forward quickly and attempts to attack an opponent. Glue effect wares off after about 5 seconds. Glue has a slowing down effect which will slow all movement (including jumps), and if you hit an opponent with three things of glue they will be stuck in place for a few moments unable to defend themselves. The glue travels forward quickly, and if it makes contact with an opponent the opponent(s) not only takes small DMG but also is covered in glue slightly. The Neighbor turns into his fighting position, adjusts his rubber gloves, and gets ready to fight!ī- Glue Trap- The Neighbor takes out a bottle of glue and tosses it forward at an arc. After noticing the screen, he knocks twice on the door and it disappears. The Neighbor finishes hammering in a couple nails, when he suddenly turns around and glares at the screen and snarls.
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Entrance: A mysterious blue door that is boarded shut with two large planks of wood is seen on the stage.
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